Right now the London Games Festival is in full swing and one of the most exciting events taking place is EGX Rezzed. We got the chance to have a wander around and try some games out for ourselves and here are some that made the best first impressions for you to look forward to playing this year. Or maybe even tomorrow if you plan to visit EGX yourself.
This is a game where I wasn’t entirely sure what to expect when I sat down. But considering it was described as a ‘booze ‘em up about waifus, technology and post-dystopia life’ you can hardly blame me for my piqued interest. And I’m glad I did play. You know those conversations in games that unlock the story and give you information about the back stories of other characters as well as your own? That’s essentially this game – customers come in, as the bartender you mix them a drink that they’ve requested or you’ve suggested, and you share stories. Weird and wonderful stories. Even more interesting, rather than traditional dialogue options, the game’s branching storyline depends entirely on which drinks you prepare which really seamlessly brings together gameplay and story elements, still managing to feel incredibly personal.
Enjoyable dialogue, weird interesting characters, a fun but easy to grasp drink mixing mechanic and a wonderful tongue-in-cheek Gibson-esque cyberpunk setting – it all works together well. It’s also really nice to play a game where you’re exploring the characters in a dystopian world more than the geography of the world. I was genuinely disappointed when my play through timed out.
The game is set for release in spring 2016 on PC, Mac, and PS Vita
Goetia is a point-and-click game that immediately caught my attention and I’m glad I took the time to play it. In Goetia, you play the part of Abigail, the ghost of a young lady trying to find out what’s happened to her seemingly abandoned childhood home in the 40 years since her death. Its controls are interesting and refreshing in a genre that doesn’t change much – rather than move your character in the traditional point-and-click way of clicking on where you want them to go, Abigail is an orb who simply moves where you roll the mouse. Because Abigail is a ghost, you’re able to move her through walls as well as inspect, interact with and even possess objects in order to solve puzzles. As a ghost you don’t have an inventory, either, so this ability to possess objects is essential and presents some interesting challenges when it comes to moving them room to room.
There’s definitely a sense of freedom in the game, too, as you can explore all of the locations coming across puzzles and leaving them to come back to later – you won’t get trapped in a room with a puzzle that’s impossible to solve and that’s a bit of a relief. That said, all of the puzzles I encountered seemed fairly challenging but still logical and I’m hoping that’s something that runs through the entire game. I also really enjoyed the gloomy setting of the mansion – Goetia really sets a memorable atmosphere with its visuals and sound.
Goetia will be available to buy on Steam from April 14th 2016
There’s something weird about playing an RPG set in the real world because when something magical or slightly odd happens, it always strikes you more. That’s the feeling I got from playing YIIK. To be honest, I wasn’t entirely sure what was going on the entire time, but from what I could understand a woman had gone missing under extremely strange circumstances it was my job to help find her.
The game stars eight characters, all of whom can easily be categorised as hipsters. YIIK’s battles are genuinely clever, feeling kind of like a Pokemon game where everyone takes damage and performs their move individually. Your characters weaponise LPs, instruments, panda plushies and more to inflict damage. Each move has its own power-up method and the damage it inflicts depends on how well you play its associated mini game. From what I was able to play, I could feel a Scott Pilgrim-esque spirit about YIIK.
YIIK will be coming to PS4, PS Vita, Steam, and Wii U in Summer 2016
A game where the protagonist is a woman engineer called Ava Turing working for the International Space Agency? Of course I was going to sit down and play this. The Turing test is a first person puzzler in which players are trying to find out the truth behind the ISA research base on Jupiter’s moon Europa.
You solve puzzles using your Energy Manipulation Tool with which you can power up and take control of artificially intelligent machines, manipulate giant structures and solve complex tasks, all of which is happening alongside the game’s main narrative that explores what it means to be human. Coming from the developers of ‘Pneuma: Breath of Life’, you know you’re getting good puzzles from this game and from what I played I can only say I’m excited to see more.
The Turing Test is coming to PC and Xbox One in August 2016.
Another female protagonist, with a detective outfit I absolutely wanted for myself, it’s Tokyo Dark. Tokyo Dark is a supernatural horror game that takes the point-and-click adventure and mashes it up with elements of visual novel style games to create something that definitely caught my interest and reminded me slightly of the game Hotel Dusk Room 215 which is definitely a good thing.
The game takes place in Tokyo and you play Detective Itō who, in the search for her missing partner, is taken into the frightening underbelly of Tokyo where she confronts her past. The game boasts a branching narrative with dark themes, difficult dialogue and action choices to make, puzzles with multiple solutions, as well as a beautiful anime art style. Every choice you make changes Itō, effecting her sanity and her stats which you have to keep and eye on. You can even find entire branches of the plot blocked off as the result of a path you take.
Tokyo Dark is coming to PC and Mac in late 2016 and we can’t wait to try it again.
Main Image: EGX